# QOL Improvements

#### **1.** _Villager Attraction_ (1.21.1+)

* Villagers can be attracted by the player holding an emerald in the main hand and an ominous banner in the offhand.

#### **2.** _Invisible Item Frame_ (1.21.1+)

* You can use a Splash Invisibility Potion on an item frame to make it invisible, as well as a Splash Water Bottle to de-invisible it.
* Item frames are only invisible when items are placed on them.

#### **3.** _Blocks On Lily Pad_ (1.21.1+)

* Now you can place blocks above the lily pads, which works by turning the block underneath into waterlogged lily pad.
* When the block above is removed, the lily pad will revert to its vanilla version.

#### **4.** _Painting Switching_ (1.21.1+)

* You can now right-click on a painting to quickly switch between paintings.
* This is compatible with the Fast Paintings mod.

#### **5.** _Cut Vine_ (1.21.1+)

* Now you can right-click on the vine to convert it and the vines below it into cut vines, which will not grow.

#### **6.** _Stop Growing_ (1.21.1+)

* Now you can right-click on bamboo with axes or sugar cane with shears to stop them growing.

#### **7.** _Torch Hit_ (1.21.1+)

* You can attack creatures with torches or soul torches to give them a chance to catch fire, compatible with Soul fire'd mod.
* In the config file you can configure creature catching fire time and probability, etc., and you can also add torches from other mods (some of which have already been added).

#### **8.** _Sponge Place_ (1.21.1+)

* You can now place a sponge directly on the water without having to place a cube next to it first.

#### **9.** _Farmland Trampling Prevention_ (1.21.1+)

* Now when you have a slow falling effect, you won't be trampling farmland.

#### **10.** _Painting of the Four Elements_ (1.21.1+)

* Now you can place elemental paintings of water, wind, fire and earth.

#### **11.** _Shutup Name Tag_ (1.21.1+)

* Now you can use a name tag to name a mob "Shutup!" to make it silent.

#### **12.** _Jukebox Loop_ (1.21.1+)

* Now the jukebox will loop the music disc.

#### **13.** _Cake Drop_ (1.21.1+)

* Now you can destroy a whole cake to get it.

#### **14.** _Ceiling Torch_ (1.21.1+)

* Now you can place torches on the ceiling.
* The inverted redstone torch sends a signal to the block above it.

#### **15.** _Anvil Repair_ (1.21.1+)

* You can repair a stage by shift right-clicking the anvil with an iron ingot (configurable).

#### **16.** _Water Conversion_ (1.21.1+)

* You could just drop the concrete into the water and let them solidify.
* You can also throw dirt in the water to get mud (disabled by default).

#### **17.** _Bell Phantom_ (1.21.1+)

* Ringing the bell now repels phantoms within a 24-block radius.
* Wings of Repelled Phantom will have a purple particle effect on their wings.

#### **18.** _Safe Lava Bucket_ (1.21.1+)

* Now you need to sneak in order to reclaim the lava with a bucket to prevent accidentally destroying the lava lake.

#### **19.** _Highlight Mobs Preventing Sleep_ (1.21.1+)

* Mobs that prevent you from sleeping are now highlighted for 3s (default).

#### **20.** _Place Chest On Boat_ (1.21.1+)

* You can now place a chest on a boat by simply right clicking on it.
* Compatible with CarryOn mod, you can carry a chest and right click on the boat to place it.

#### **21.** _NameTag Despawn_ (1.21.1+)

* Named monsters now don't despawn in peaceful mode.

#### **22.** _Healing Campfire_ (1.21.1+)

* Players within a certain radius of a campfire now get the Regeneration effect.

#### **23.** _Right Click Harvest_ (1.21.1+)

* Crops can now be harvested by right clicking.
* Configurable if you need to hold a hoe or food exhaustion for each harvest.

#### **24.** _Harvest Xp_ (1.21.1+)

* Experience is now gained for harvesting crops.
* Compatible with right-click harvesting.

#### **25.** _Stackable Potion_ (1.21.1+)

* Potions can now be stacked up to 16.
* Throwable potions now have a default 1s cooldown.

#### **26.** _Safe Harvest_ (1.21.1+)

* It stops you from destroying immature crops.
* You can toggle the on/off state with the default H key, or just turn the feature off in the config.

#### **27.** _Double Door_ (1.21.1+)

* You can open double doors with a single click.

#### **28.** _Broken Lead_ (1.21.1+)

* Now, players will be alerted when the lead breaks.

#### **29.** _Stonecutter Damage_ (1.21.1+)

* Players standing on the stonecutter will continue to take damage.

#### **30.** _Glowing TorchFlower_ (1.21.1+)

* The torchflower now glows.

#### **31.** _Sticky Piston_ (1.21.1+)

* Right-click the piston with the slime ball to obtain sticky piston.

#### **32.** _Bush Protection_ (1.21.1+)

* Now you can walk through the sweet berry bushes wearing leggings without getting hurt.

#### **33.** _Throwable Fire Charge_ (1.21.1+)

* Fire charge can now be thrown directly with a right-click.

#### **34.** _Forced Fuels_ (1.21.1+)

* Items now have a tag called “forced\_fuels” that forces them into the furnace's fuel slot even if they have a recipe for smelting.

#### **35.** _Visible Trade_ (1.21.6+)

* Now all trades are displayed at the beginning, without having to wait until after the upgrade.
